Terminator 3 War of the Machines falls into the latter category. As a team-based shooter with vehicles, the game strives to recapture the magic of Battlefield 1942 in a sci-fi setting but fails miserably.
Terminator 3‘s problems start with its graphics. While it includes a mix of contemporary and postapocalyptic maps, the map designs are poorly devised, which cuts into the gameplay value. You’ll find that many bases have only one approach angle, and many pathways lead to dead ends, which creates a lot of wasted SPACE on the maps. The character models offer a decent level of detail, but they animate extremely poorly. Additionally, it appears that the developers have neglected to include death animations. When you kill an enemy, it stiffly falls over on its back or face. (If you can just imagine pushing a mannequin over, you have a good idea of what death animations in Terminator 3 look like.) While this might be excusable in the case of killing one of the Skynet robots, there’s no explanation for why the humans of the Tech-Com faction fall over in this manner. Perhaps the worst aspect of Terminator 3′s graphics comes when you play as one of the sentient Skynet machines. As a ROBOT , your viewscreen is bathed in an annoying red glow that makes it difficult to see. There’s no way to shut this gimmick off. Perhaps the developers thought that forcing you to see through rose-colored lenses might fool you into thinking Terminator 3 isn’t a horrible game.
Terminator 3′s sound effects are probably even worse than its graphics. Explosions, machine guns, and assault rifles are extremely subdued, while the voices used for in-game communication are wooden and lack any emotion whatsoever. The laser blasts from the Skynet weapons aren’t any better and sound very cheesy.
The inevitable battle between man and machine has begun. War ravages the land as hardened Tech-Com fighters defend John Connor and others against the mechanized onslaught of the CRS force. This epic cinematic conflict, recreated from the Terminator films, places first-person shooter fans at the very CENTRE of the uprising. Throughout high-powered multiplayer and single-player missions, combatants fight in apocalyptic landscapes — a decimated downtown Los Angeles, a battered ocean harbor, devastated highways — struggling for survival. Only the strongest will avert catastrophe and save human existence. Features multiplayer action for up to 32 combatants and 10 single-player missions that put players in the control of both humans machines.
Windows 98/ME/2000/XP
Processor: 800 MHz Intel Pentium 3 or Higher
Memory: 256 MB Minimum or Higher
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